AI Insights · Timothy · April 2022
Top 5 Ultracasual Games on Android in Belarus: Q1 2022
Discover the performance trends of the top 5 ultracasual games on the Android platform in Belarus during the first quarter of 2022, including weekly downloads, revenue, and active users.
During the first quarter of 2022, the ultracasual gaming market on the Android platform in Belarus experienced varied performance across the top 5 games. Here's a detailed look at the trends for these games, based on data from Sensor Tower.
Diamond Painting ASMR Coloring saw a decline in weekly downloads, starting with around 4.1K at the end of December and dropping to about 1.3K by the end of March. Weekly active users followed a similar downward trend, decreasing from 7.2K to 3.4K over the same period. The weekly revenue for the game peaked at $30 in the first week of January but did not generate any revenue for the remainder of the quarter.
Demolish! experienced a significant spike in weekly downloads mid-January, reaching approximately 5.4K, but then settled to around 1.2K by the end of March. Weekly active users mirrored this trend, peaking at 8.4K in the week of January 24 and then stabilizing around 3.5K towards the end of the quarter. The game generated minimal revenue, with a peak of just $2 in the final week of December.
Perfect Paint had fluctuating weekly downloads, with a notable increase to 1.1K in the week of February 21. Active users also saw a rise, reaching a peak of 1.7K in the last week of February before ending the quarter at around 1.2K. The game recorded a minimal revenue of $1 at the end of February.
Antistress - relaxation toys demonstrated a strong performance in weekly downloads, peaking at 7.1K in mid-February before settling to around 3.1K by the end of March. Active users showed a steady increase, peaking at nearly 50K in the week of February 14 and ending the quarter at 34.1K. The game did not generate any revenue during this period.
ASMR Coloring! experienced low weekly downloads, starting at 90 and declining to just 12 by the end of March. The active user count also decreased from 474 to 396 throughout the quarter. The game did not generate any revenue during this period.
These insights provide a snapshot of the ultracasual gaming landscape in Belarus for Q1 2022. For more detailed data and further insights, visit Sensor Tower.